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EFFECTS

Traffic Snake Game: Summary of Year 1 Results

The first year of the Traffic Snake Game has engaged 15,854 children from 76 schools in Austria, Belgium, Bulgaria, Greece, Hungary, Italy, the Netherlands, Slovenia and the UK.
Before the game was played each school was required to provide baseline data on the number of sustainable trips made. Across the 9 partners the “before” data indicated 72% of trips to school were made by sustainable modes of transport.
The results “during” the game show an increase of 16% to a total of 88%.

CONNECT looks to maintain these results after the game has finished in order to demonstrate a sustained shift in transport mode.
The “after” results show an 11% increase in eco-trips compared to the “before” data.

The chart below shows a breakdown of results for each partner for the before, during and after percentages. The column on the far right provides a total percentage of results for all European partners.



Austria

In Austria a total of 1,999 pupils from 15 schools took part in the game. The schools experienced a shift from 78% eco-trips “before” the game to 92% “during”. “Car alone” journeys were reduced from 425 to 166 in the Austrian schools. The “after” evaluation suggests this has been sustained with 89% of the trips now sustainable. The results show a very good uptake of cycling and public transport whilst the game took place.

Belgium

Belgium had 1,078 pupils taking part from 8 schools. The results show a shift from 64% sustainable trips “before” the game to 85% “during” the game. The breakdown of transport modes show a good rise in walking and an additional 155 cycle trips made while the game was played. The “after” monitoring shows a good overall increase to 76%.

Bulgaria

The Bulgarian results show a total of 2,024 pupils playing the game from 9 schools. “Before” results showed 78% of pupils arriving to school by a sustainable transport mode. “During” the game the schools saw a good increase to 93%, with this sustained at 86% once the game had finished. The results also include a high number of pupils choosing to skateboard to school.

Greece

Greece had 424 pupils taking part in the Traffic Snake Game from 5 schools. The “before” data shows 77% of journeys made by sustainable transport mode. Greece saw a good increase “during” the game to 86% with this level maintained at 84% once the game had been completed. The results show a good increase across all the sustainable modes of travel.

Hungary

Hungary had 2,086 pupils taking part in the game from 6 schools. From a previously high level of sustainable trips (96%), the Hungarian results show an increase to 97% with this maintained after the game. The results show an extra 128 pupils walking to school while the game was being played, showing a significant modal shift from public transport journeys.

Italy

Italy had 1,748 pupils taking part in the Traffic Snake Game from 10 schools. The “before” data shows 45% of journeys made to school made by sustainable modes of transport. During the game, the Italian schools significantly reduced the number of “car alone” journeys by 533, increasing the eco-trip percentage to 77%. The “after” evaluation shows that this has been sustained with 65% of trips to school being made by sustainable modes of travel.

Slovenia

Slovenia had 899 pupils playing the game from 6 schools. From a “before” percentage of 53%, the Slovenian schools saw an increase of 87% “during” the game, with this sustained at 75% once the post-game evaluation forms had been collected. The results show a good increase in walking and cycling.

The Netherlands

The Netherlands had 2,100 pupils playing the game from 6 schools, with more expected to play later this year. The “before” data shows 73% of trips to schools being made by sustainable modes of travel with an increase of 13% “during” the game to 86%. The “after” results show this has been maintained after the game at 81%.

United Kingdom

The UK has received results from 12 schools with a total of 3,533 pupils playing the Traffic Snake Game. The “before” data shows 86% of school journeys being made by sustainable modes of transport. During the game this rose to 91% with 103 extra bike journeys. The results received as part of the “after” evaluation show that this has been sustained at 91%.



Parent and Teacher Evaluation

The parents and teacher evaluation forms have also provided positive results with 85% of parents wanting the game to be played again next year and 82% recommending the game to others. This is reflected in the teacher’s answers with 100% stating they want the game to be played again next year and 100% of teachers recommending the game to other schools.